Call our creative agents on 0800 779 7242 💡

Schools can shop online and still pay via invoice.

Call our creative agents on 0800 779 7242 💡

Group of children in a classroom holding colorful building toys, smiling and celebrating creativity.

Primary School STEAM Learning

In every primary classroom, children are naturally curious, creative, and ready to explore the world around them. By bringing STEAM learning into the heart of the school day, teachers harness that curiosity and turn it into meaningful learning. Hands-on activities in science, technology, engineering, arts, and maths not only support the National Curriculum, they help build vital problem-solving skills, teamwork, and confidence that lasts a lifetime.

Whether you’re exploring algorithms in computing, forces in science, or patterns in maths, STEAM offers a joyful, creative way to connect the dots and deepen understanding. And it doesn’t require you to be a tech expert, just a teacher who wants to inspire.

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Child playing with a colorful robot toy at a table next to a laptop, fostering creativity and STEM skills.
Children and an adult engaged in LEGO building activities at a workshop with colorful educational banners.

Designed for Primary Learning Outcomes

We understand that Key Stage 1 and 2 are the most formative years in a child’s educational journey. That’s why our STEAM experiences are expertly designed to support core curriculum outcomes including:

  • Scientific Enquiry & Exploration
  • Digital Literacy & Coding Fundamentals
  • Creative Problem Solving & Teamwork
  • Numeracy & Logical Reasoning
  • Design & Technology Integration
  • Critical Thinking and Resilience

Each of our resources and workshops fosters the four C's of 21st-century learning: Creativity, Collaboration, Communication, and Critical Thinking, skills essential for tomorrow’s careers.

Children engaged in hands-on learning activities, with colorful materials and a blue educational tool on a classroom table.

Trusted STEAM Tools to Enrich Your Classroom

We carefully select leading STEAM brands that are proven to excite learners and support teachers. Our resources are practical, curriculum-friendly, and full of opportunities for exploration and creativity.

Popular classroom favourites include:

  • LEGO® Education SPIKE™ Essential & BricQ Motion – creative builds that link directly to science, maths and design
  • Sphero® Indi & BOLT – from early logic to advanced coding in a fun, tangible way
  • Makey Makey® – turning everyday objects into invention tools
  • Photon Robot – for cross-curricular coding and digital storytelling
  • Classwise – gamified quizzes and learning experiences

Every kit comes with content lesson plans, and curriculum links helping you feel supported from the start.

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Students playing with toy cars on a colorful LEGO racetrack in a classroom, with a smiling teacher guiding them.

CPD That Builds Confidence and Creativity

You don’t need to be a tech specialist to deliver amazing STEAM learning. Our training is built to support primary teachers of all experience levels, giving you the tools and confidence to bring STEAM to life in your classroom.

Flexible training options include:

  • Full day INSET training
  • Online eLearning you can complete at your own pace
  • Hands-on product training tailored to your curriculum needs

Popular courses include:

  • Introduction to LEGO® SPIKE™ Essential
  • Computational Thinking for Key Stage 1 & 2
  • Using digital tools for creative expression
  • Cross-curricular STEAM planning and delivery
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"It’s fantastic to see schools across Meath gain an opportunity to engage in such an innovative project. Navan Education Support Centre are proud to be a part of this initiative and are excited by the potential impact it will have in local schools."

— Éadaoin McGovernDirector, Navan Education Support Centre

Contact our Creative Consultants

Whether you’re exploring STEAM for the first time or building on existing provision, we’re here to help you find the right fit for your classroom. Our team can offer expert advice on choosing the most suitable STEAM resources for your pupils, your curriculum goals, and your school’s budget.